Dead space 3 story problems11/15/2023 ![]() The ammo and weapon stuff does make it more 'shootery', I get the fans for dont likeing that. Story is interesting and especially the last few chapters are creepy and intense. We could also blame EA for their tight deadlines. People say its not as spooky or creepy but there are a lot of horror moments in DS3. Just in case anybody is going to say that. This is certainly not a "bug" or a "glitch". So it seems they put NO EFFORT WHATSOEVER into creating/testing this gamemode. If ANYBODY from the developer team would have played one(or just the first 4 chapters) playthrough of this gamemode, they would have noticed. ![]() This makes it also impossible to 100% this gamemode. As you can't play coop, it is impossible to get those. If you have a friend, the co-op is the FUCKING BEST part about it, the co-op missions are what make it tense. Though the gameplay is not the same as ds 1 or 2, the story dives deeper in to the marker lore and unitology religion. But what is still in there are those collectibles from the coop missions which are not blueprints or weapon parts(artifacts,text logs, circuits.). It didnt feel the same as the first two but by no means was a bad game Yes. Things such as weapon parts or blueprints can't be obtained in this gamemode and as a result are not in the "progress & unlocks" of each chapter. ![]() After that I was looking for another challange, the so called "classic" gamemode, in which you can not play Coop and you can only craft "classic" weapons from the previous games. Here is the story: I played the normal campaign and 100%ed it.
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